3D Props & Environments
Imagine the world you want to make and we’ll bring the talent and tools to build it.
Landscapes, objects, buildings; our teams cover all this and more through fully scalable processes that allow us to help with everything from individual rooms or arenas to entire open world environments.
Our teams bring dedication, insight and experience to populating the world of your game, with skills ranging from the creation of bespoke photoreal assets to scan clean-up, organic environments to highly technical buildings, and standard tool pipelines to technical destruction workflows.
Collaboration
We collaborate closely with your art leadership, developers and other artists to ensure that all elements and environments are consistent with the game’s overall aesthetic/design and fully functional. We work with all the latest tools and software, including Maya, Zbrush, Photoshop, Speedtree and Houdini, and fully understand your game engine – whether it's off-the-shelf or proprietary – to ensure that everything we build runs efficiently within the game.