At Keywords Studios, we are passionate about quality Audio Localization for video games.
Working in more than 50 different languages, we partner with leading publishers and developers, enabling them to maximise results by shipping their games simultaneously in multiple languages.
Our teams are careful to preserve and deliver the same unique feel of the original product for each target language and culture, ensuring consistent immersive experiences for players.
Recently, we spoke with two of the team members working in our Milan office, as they shared insights about their respective roles.
Andrea Gambaro joined Binari Sonori, a Keywords studio, in 2012 as as audio engineer in post-production while Andrea Trinci joined Synthesis, another Keywords studio, three years ago and now is Multi-language Audio Project Lead.
This is what they had to say:
What does a typical day at work involve?
Andrea G: My day involves some different tasks like building recording sessions, editing the loc files (align, adjust volume, remove pops/clicks/bad sounds), compressing and balancing the loc audio in order the match the ENG and mixing trailer/teaser/spotlights.
My favourite audio activity is when I have to process voices with some FX and make them sound like monsters, robots, ghosts, AI etc.
Andrea T: I am in charge of the audio part for multi-language projects. That means I coordinate the recording, post-production and homogeneity of the various studios throughout the whole process.
I really enjoy organising, there’s no better feeling when a project goes smooth in spite of all the daily challenges we have to overcome.
How did you get into Audio Localization for video games? What inspired your career path?
Video games have been my main passion since I was a kid. I grew up playing a lot of JRPGs, CRPGs, adventure and platform games.
Andrea T: To be honest, it was not a hard choice. I just chose a career that allowed me to develop both my passion for video games and music. I started my studies as sound engineer to then specialise in sound design for video games.
I’m really glad that in the end all the efforts paid off and I managed to achieve what a silly teenager dreamed of years ago.
What do you like best about working for Keywords Studios?
Andrea G: To realize that most of the AAA games I usually play in my free time have been localized by the company I worked for. That’s awesome.
Andrea T: I love the environment, the daily mood (even now which is just chatting and video calls) and the people that surround me. The perfect mix of professionalism and genuinely amazing people is what made me choose Keywords.
What is your favourite video game and why?
Andrea G: It’s really hard and quite impossible to answer with a single title. Maybe I can pick MediEvil, the very first one I played and completed. I love the [Tim] Burtonesque dark atmospheres of that game.
Andrea T: This has to be the toughest question. I can’t really pinpoint a specific game but if I had to name the ones that had a bigger impact on me I’d go for Pokemon and World of Warcraft.
I guess the reason is not that much related to the games, per se, but the relationships built while playing. Pokemon trading was how I spent free time in my childhood and WoW has been the source of so many fond memories with people most of which I’ve never even met in person.
What tips do you have for anyone looking to start a career in audio for video games?
Andrea T: Audio for games is sort of a niche field yet it moves at a very rapid peace. You always need to be keeping up to date and looking for interesting developments.
Andrea G: Follow your passion and never stop to increase your skills. Keep getting better, over and over.
Tell us an interesting fact about you that people may not know
Andrea G: Last year I adopted a little orangutan. His name is Okto. I know, it’s not a great and fascinating anecdote but I thought it could be funny to find out that a tattooed total-black outfitted ‘metal-head’ worries about stuff like that.
Andrea T: I used to play Super Smash Bros Melee at a competitive level when I was 13 and I event went to the nationals.
If you are interested in an Audio role at Keywords Studios, you can find current open positions on our Careers page.