Experienced Onsite Audio Designer (UK-based 12 month Fixed Term Contract)
Apply
Experienced Onsite Audio Designer (UK-based 12 month Fixed Term Contract)
ApplyClimax is one of the leading creative lights of independent games development with an outstanding line of top published titles. It truly is an exciting and inspiring place to work in the heart of Edinburgh, overlooking the beautiful castle.
You take your creativity seriously and games should be what get you fired up and passionate. At Climax we embrace those who see things in a different way and aren’t afraid to try-out new things and push themselves out of their comfort zones.
We are looking for a talented, experienced and highly enthusiastic inhouse Audio Designer to join our award winning development team.
Benefits
- Excellent holiday package
- Regular social events
- A friendly, focused, ambitious and relaxed working environment
- Ongoing training and development, with career progression
- Group Private Medical Insurance provided by BUPA
- Group Life Insurance
- Employee Assistance Programme
- Private Dental Insurance
- Group Income Protection
- Company Pension Scheme
- Cycle To Work Scheme
- Eye-Care Vouchers
Perks
- In-house clubs and socials. From board games, tennis, football to D&D nights, there are lots of opportunities to socialise.
- Regular Socials including Project Wrap Parties, team and studio events, Christmas and annual Summer parties and some great charity fundraising events.
Experience & Requirements
- Three years experience (including at least one shipped title on console / multi-platform).
- Must be able to create high quality sound assets from various sources (self-recorded, library material etc).
- Must have knowledge of and be able to integrate assets into Audio Middleware such as Wwise and Fmod.
- Must have knowledge of and be able to integrate assets into standard game engines such as Unreal and Unity.
- Experience at voice direction and able to work with actors in a voice recording setting.
- Ability to edit vocals (in create and non-creative context).
- Field and studio recording experience.
- A good ear for detail.
- Coding ability with C++, C# as a scripting language is also a bonus.
- Musical composition in a variety of styles is a bonus.
- A show reel demonstrating your range of Sound Design skills.
- A real passion for / love of Sound Design in all mediums (Games, TV, Film etc).
RESPONSIBILITIES:
- To produce Audio content of the highest quality, in a timely manner, displaying an “attention to detail” that illustrates the potential for excellence.
- Demonstrate a good, coherent ability to gain a working knowledge of the current platforms, technical Sound restrictions and limitations to which you will be developing on.
- Consistently strive to maintain or exceed the highest quality standards of the Sound Department.