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Senior Rigging Artist
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Senior Rigging Artist

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Lakshya, a Keywords Studios company, in India is headquartered in Gurgaon and has a team of over 700 employees spread across studio facilities in Gurgaon, Pune and Seattle, and sales offices in San Diego and Tokyo. Setup in 2004, Lakshya has, over the last 20 years, created a reputation in the game development industry for being a highly talented and dependable game art studio. During this time, Lakshya has created art for over a hundred game titles, including hugely successful global hits such as Bloodborne, Dark Souls II, Just Cause 3, WWE 2K16, Uncharted 2, Farmville and Cityville. Lakshya’s senior team, which comprises of top-notch International and Indian talent, has a huge amount of experience of creating art for different game platforms and genres. Lakshya blends artistic creativity with strong process orientation in order to deliver best in class services. Lakshya works closely with NASSCOM to help in the growth of the game development eco-system in India.

For more info, please refer to https://lakshyadigital.com/ 

Lakshya Digital, a Keywords Studio is looking for experienced Senior Rigging Artists to join our team and work on AAA game Titles.

Benefits

  • We offer the opportunity to work on some of the best-known game titles in the world.
  • We offer competitive salaries and annual performance-based bonuses.
  • We offer generous paid time off. You get 26 Annual leaves and additional paid time off at the year-end (from 25th December to 1st January).
  • We cover Term Insurance and Personal accidental insurance for you.
  • Benefit from our free Employee Assistance Program (EAP) for mental and emotional wellbeing.
  • You can also avail our Special Education Assistance Scheme to further develop your career.
  • … And a lot more!

Experience & Requirements

  • Graduate with 4+ years of professional experience in character setup and rigging.
  • Strong ability to build custom biped, quadruped, facial, and mechanical rigs.
  • Good understanding of anatomy for both human/biped and animal/quadruped characters.
  • Proficient in Autodesk Maya, Unreal Engine, and 3ds Max.
  • Strong understanding of the game art production pipeline.
  • Good working knowledge of MEL or Python scripting.
  • Ability to work independently with minimal guidance while collaborating effectively in a team environment.
  • Self-motivated with strong communication, problem-solving, and organizational skills.
  • Background in visual arts/design with a solid understanding of form, geometry, and movement.
  • Additional skills in related areas such as modeling, texturing, or animation are a plus.
  • Passionate gamer with experience playing a wide variety of video games.
  • Responsibilities

    1. Study the task specifications and client brief thoroughly before initiating estimation or commencing work on tasks. Understand the information provided and highlight to the Lead any missing or contradictory information.

    2. Provide a list of queries to the Lead to seek clarification on the task allocated. Ensure that maximum clarity is achieved regarding the specifications, art direction and approach for a task before commencing work on it.

    3. Work closely with the Lead to arrive at appropriate effort estimates for tasks.

    4. Ensure that there is no ambiguity or confusion regarding any aspect (specifications, timelines etc.) of the task in hand. Should not make any unwarranted assumptions. Should red flag to the Lead/sub-Lead any confusion or ambiguity.

    5. Before commencing work on the task, ensure that there is clear identification of the approach to be taken to create the task as well as daily work completion targets and the same have been discussed with the Lead/sub-Lead before finalization.

    6. Collect adequate and appropriate references before commencing work.

    7. Create controls for animation. Rigging and skinning of characters and props

    8. Provide daily update of task status to Lead/sub-Lead.

    9. Adopt organization mandated Best Practices and Work Processes while working on a task.

    10. Deliver high quality work with zero QC errors and resulting in minimal iteration. Diligently check task against checklist to ensure that the task complies with all specifications.

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