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Software Engineer - Backend Services - The Multiplayer Group (MPG)
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The Multiplayer Group
Europe
United Kingdom
Game Development
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Software Engineer - Backend Services - The Multiplayer Group (MPG)

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At The Multiplayer Group (MPG), we create world-class multiplayer experiences through Co-Dev and Full-Dev partnerships. Our people-first culture supports a diverse, global team in a welcoming and flexible work environment. With teams spread worldwide, we prioritise connection—both online and in person. Giving back is central to who we are, with a focus on local communities, education, and sustainability.

We are looking for a talented, fully remote Software Engineer. You’ll be UK or EU based and you’ll be working in a team of backend engineers across MPG. We deliver, deploy and help integrate backend services alongside external co-dev clients as part of industry leading game projects, and collaborate to define solutions and implement features on time and to a high standard.

We’re also developing an internal tool used across MPG, as well as growing our pool of AWS Certified engineers - both of which you will be involved with when you join us.

Benefits

Please don’t forget to include your CV, a cover letter, and links to your GitHub, website or portfolio.

 

Our Benefits

Flexible working: Remote-friendly long before it was the norm, with core hours that support both great work and real life.Support & wellbeing: Mental health first-aiders, therapy and coaching via Myndup, plus private medical insurance to help you stay healthy and supported.Pension & life cover: A strong pension plan and life insurance to support your future and protect your family.Time for you: Minimum 25 days’ holiday, a paid winter break, and 3 volunteering days each year to give back to causes you care about.Parental leave: Family-first policies that support parents and caregivers with flexibility and balance.Levelling up: Annual L&D budget, expert talks, game jams, and mentoring opportunities to help you grow your skills and career.

Experience & Requirements

  • Experience in game development and having worked on at least one game title in a commercial setting developing server backends for AAA games, free-to-play (mobile) games, casino apps or similar, with a large number of concurrent users
  • Production experience with at least one of Java, Golang, C#, C++, Kotlin
  • Experience with one or more cloud platforms: Amazon Web Services, Google Cloud and Microsoft Azure; having an AWS Certification (Associate or above) would be advantageous
  • Experience with infrastructure as code tools, e.g. Terraform
  • Demonstrable database experience with both SQL and NoSQL
  • Experience building distributed applications
  • Experience with Git or Perforce, or other source control software
  • Ability to adapt to new tools, languages, and concepts as required by the project
  • Knowledge of Microservices and Service Oriented Architectures (SOA), especially Kubernetes and Docker
  • Have used or built a CI/CD pipeline to validate and test code
  • An understanding of how to use LLMs to process and query structured and unstructured data
  • Experience using Gen AI for code generation

  • Ability to create supporting documentation, designs, comments, etc
  • Excellent time management and ability to work autonomously
  • Attention to detail with ability to comprehend and follow direction
  • Clear communicator with the ability to verbalise conceptual thoughts and the willingness to accept constructive critique 

Responsibilities

  • Individual contribution: construct systems, write code, deployments, etc.
  • Work with the team lead and stakeholders to estimate and prioritise work
  • Work alongside peers to iterate on solutions that fit requirements
  • Keep the project lead and producer apprised of revised estimates and delivery times
  • Promote high standards and process: tests, CI/CD, documentation 
  • Help and support team members in day-to-day work 
  • Understand, maintain and expand existing code and develop new features or systems

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