Senior Game Designer
ApplyAs part of our expansion, we are looking for a talented and well-rounded Senior Game Designer who is passionate and knowledgeable over a diverse range of game genres and platforms. You’ll join a multidisciplinary production team and work with multiple game development teams to craft exceptional ideas and concise design documentation. You’ll be a proven professional in your field, with the ability to guide a product along the development process and provide vision to all members of the team.
As a Senior Game Designer, you’ll need to share knowledge from your specialised field and provide mentorship to other designers while drawing upon a versatile and multifaceted game design skill set. You will also be responsible for communicating all things game design between production, producers, game designers, programmers, artists and testers.
We are an equal opportunity employer that celebrates diversity and welcomes candidates from all of society. We are committed to creating an inclusive environment for all Tantalus employees.
Key Skills:
- Minimum 7+ years of experience working as a Mid or Senior Designer in the video game industry in medium/larger teams on high quality AAA PC or console titles.
- Proven track record of shipped titles both internal and external to measured success.
- Excellent verbal communication with both internal and external parties.
- Excellent writing and documentation skills with the ability to create well written / presented design documents that convey information very concisely and succinctly.
- Mastery of core design principles. All-round design skills, that cover all the bases with one or more area of deep expertise.
- Autonomous behaviour and execution of tasks in previous job role
- Experience and knowledge of console and PC game development and live ops.
- The ability to think both logically and creatively whilst being well organised.
- A passion for and be deeply knowledgeable about games across multiple genres and platforms.
- Strong collaboration skills and can naturally work with and relate to Producers, Programmers, Artists, QA, and of course, Designers.
- The experience to understand why an idea will or won't work, and how to design around it.
- Demonstrated experience in Unreal Engine and/or Unity
- Scripting language in C#
Your responsibilities will include:
- Working proactively with high level goals from the Lead Designer.
- Working with project stakeholders to help define and bring clarity to the product vision of our games.
- Contributing and gathering ideas from the team, ensuring that designs follow the product vision.
- Designing and documenting complex game systems that communicate concepts concisely and with clarity.
- Communicating game features with the team and clients, taking feedback onboard, to ensure game features are fully understood and backed by all stakeholders.
- Working within a brief but also putting forward creative and high-quality ideas.
- Taking a holistic approach to feature scope, quality, and delivery considering the vision, time and resource constraints to reach an optimal result.
- Ensuring game design documentation is always up to date as changes evolve during the development cycle.
- Demonstrating best practices in game design for the production group and game teams.
- Mentoring game designers on the team.
- Maintaining and sharing an exceptional knowledge of games across a wide variety of genres and platforms.
- Constant research & interpretation of latest trends in game design. Providing recommendations to Lead Designer.
- Helping to shape the structure, processes and integration of the design team across the studio
- Helping to reinforce great teamwork and amazing studio culture.
As a Bonus you would have:
- Worked on ‘AAA’ games
- Unreal Engine world creation knowledge.
- Blueprint skills.
- Knowledge of scripting languages used by designers.
Benefits
All applications will be responded to. Sure you’ll get our automated acknowledgement email but you’ll know where things are at within five business days of your application. Hopefully sooner.
If you progress, we’ll invite to an initial call with Stan our Head of Talent Acquisition. Depending on the outcome of this discussion we may invite you to either a technical online assessment or first round interview. Where required a second interview may follow. All candidates interviewed will be provided with feedback.
Not sure about applying and want to know a little more information? Feel free to contact Stan Rolfe on 0416048976. Stan is based in Perth, so please leave him a message if he doesn’t answer your call first thing in the morning.
This position closes on 24 April 2023.
PERSONAL DATA PROTECTION POLICY
Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/.
PERSONAL DATA PROTECTION POLICY
Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/.
Experience & Requirements
- Preferable games industry qualification in Game Design