Climax is one of the leading creative lights of independent games development with an outstanding line of top published titles. It truly is an exciting and inspiring place to work in the heart of Gunwharf Quays, at our harbourside studio in Portsmouth, UK.
We are looking for an experienced Senior VFX artist with the ability to integrate and contribute to the team creating innovative experiences via realistic, cool animations, particle simulations and spot effects.
Proven experience in Unreal 4/ 5, technical expertise with Maya are certainly of benefit.
Create and implement realistic VFX animations into Unreal 4/ 5
Create realistic particle simulations and implement into Unreal 4/ 5
Create and optimise material shaders and blueprints
Work closely with our VFX programmers
Critique and iterate in a group
Follow and recreate established art styles
Reliably demonstrate an aptitude for the platform technology, asset discipline and pipeline processes
Excellent holiday package
Regular social events
Fresh fruit and snacks
A friendly, focused, ambitious and relaxed working environment
Ongoing training and development, with career progression
Discount card for all the shopping centre stores
Great seafront location, a short walk from the rail station, bars, restaurants, coffee shops
Group Private Medical Insurance provided by BUPA
Group Life Insurance
Employee Assistance Programme
Private Dental Insurance
Group Income Protection
Company Pension Scheme
Cycle To Work Scheme
Bring your doggo to work! We're a dog friendly studio, bring your pooch in to meet us.
Bean to cup coffee machine in the studio.
Fresh fruit and healthy snacks provided daily, breakfast and some not so healthy snacks.
In-house clubs and socials. From board games, tennis, football to D&D nights, there are lots of opportunities to socialise.
Regular Socials including Project Wrap Parties, team and studio events, Christmas and annual Summer parties and some great charity fundraising events.
Experience & Requirements
5 years industry experience
Some experience creating realistic style particle simulations
Creative and self motivated
Strong and versatile VFX skills
Experience in Unreal 4/ 5
Experience using Maya
Extremely quality oriented
Experience with material shaders
Strong verbal, written and visual communication skills
An artistic education to at least graduate level
Strong folio including examples of realistic VFX
Successfully worked with iterative development and rapid game play prototyping