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VFX Artist 游戏特效师

VFX Artist 游戏特效师

  • Produce high quality VFX design according clients’ need, 根据客户需求制作高质量的特效,
  • Communicate proactively task status with colleagues and clients, submit tasks as required and make revisions based on clients’ feedback, 积极主动与同事和客户沟通任务状态,按要求提交任务并根据反馈意见进行修改,
  • Work within the technical constraints of various game engines, 能够在各种游戏引擎的限制下工作,
  • Collaborate with artist and technical artist to ensure expected results are achieved. 与艺术家和技术美术密切合作,确保达到预期效果。
  • Benefits

    Social Insurance and Housing Fund, Annual Leave, thirteenth salary, Medical Check-up, Free shuttle


    Experience & Requirements

  • 1-3 years of experience in VFX production, 1-3年的特效工作经验,
  • Experience creating real-time effects in game engines (Unreal/Unity/CryEngine, etc.), 具有在游戏引擎中创建实时特效的经验,
  • Proficient with most game development tools (SD, Houdini, Maya, 3ds Max, AfterEffects, Perforce, etc.), 熟悉游戏开发工具如:SD, Houdini, Maya, 3ds Max, AfterEffects, Perforce, 等
  • Proficient with 3D graphics, particle systems, physics, ribbons, etc. 精通3D图形,粒子系统,物理,飘带等,
  • Ability to learn new technologies quickly and adapt to various art styles and engine related tasks, (projects may range from realistic to stylized) 具有快速学习新技术的能力,适应各种美术风格和引擎相关的任务,(风格化和写实风格的项目都会涉及),
  • Self-driven, and an excellent communicator, 自我驱动,有优秀的沟通表达能力,
  • Excellent verbal and written English skills will be a plus. 加分项:良好的英语听说读写能力。
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