Senior Game Programmer - C++ & Unreal Engine
ApplyKeywords Studios is one of the largest go-to technical and creative services providers to the global video games industry. We provide integrated art production, engineering, audio services, testing, localization, and player support services for PC, Playstation, Nintendo, Xbox video games. How big are we? 17,000 employees. 80+ Studios. 20+ Countries. EUR$650M+ Revenue. Best of all, we continue to grow in a sustainable way.
Keywords Studios Australia, consists of Wicked Workshop (Vic), Tantalus Media (SA, Qld, Vic), and Mighty Games. In 2023 we added over 70 new, talented individuals surpassing 250 employees in Australia. We're anticipating similar growth for 2024. Whilst we're backed by a highly successful parent company, we still enjoy the intimacy and independent studio feels. If you're a passionate, collaborative, can-do, delivery focused individual, we'd love to hear from you.
Founded in 2001, Wicked Workshop is a leading game developer based in Melbourne, Australia. With a long history of technical excellence and a passion for art and game design, the team continue to deliver at the highest level, working with some of the world’s most prominent publishers across both console and PC.
From humble beginnings, the studio has evolved and grown over the years supporting the local Australian game market working on the AFL and Rugby Sports franchises, developing the hit mobile game Catapult King and delivering Age of Empires II: Definitive Edition.
Since acquisition by Keywords Studios in 2021, we are undergoing exciting growth as we gear up exclusively for AAA game development across various platforms including PlayStation, Xbox, Switch and PC. Our engineering team is now 40+!
Wicked Workshop and Keywords Studios strive towards a diverse and inclusive work environment. We support and encourage under represented groups, gender and neural diverse candidates to apply.
We're currently looking for several experienced Senior Game Programmers who are eager to help us deliver the consistent level of quality and service our Wicked Workshop business is renowned for across the globe.
You will join our growing team of developers and work on building various game features within Wicked Workshop.
Key responsibilities:
- Working closely with producers, game designers and artists to implement game features using C++
- Testing, debugging, refining, optimising and maintaining game functionality on console and PC platforms.
- Staying up to date with new technologies and architectures
- Following Wicked-Witch standards and best practices
- Assisting and mentoring other programmers in your areas of expertise
Benefits
Additional Information
If you'd like to know more about Keywords Studios we recommend visiting our corporate site HERE
Our recruitment process typically consists of an initial review of your application and if suitable followed with a Teams or Phone interview. For those selected to progress further it may include an online assessment, and two interviews which can be conducted onsite or remote.
All applications will be responded to within five to ten business days where possible. For those who make it to interview stage, feedback will also be provided.
As part of our ongoing efforts to improve our candidate experience, we do randomly select individuals to participate in a very short, anonymous, survey. Your feedback is important to us and we appreciate your time providing this.
Should you wish to discuss Keywords Studios and our opportunities prior to making an application please feel free to call our Head of Talent Acquisition, Stan Rolfe on +61 416 048 976. Leave a message and he'll return your call as soon as possible. Please note Stan is based in Perth, Western Australia.
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Experience & Requirements
Skills, Abilities
- Excellent programming skills in C++ with seven years or more experience
- Unreal Engine, Custom Engine experience
- Excellent problem-solving skills
- Strong skills in at least one game related discipline (e.g., 3D Maths, AI, Physics, UI, etc.)
- Ability to write clear, maintainable code
- Demonstrated ability to create and deliver to deadlines
- Ability to work as part of a team
- Excellent written and verbal communication skills
- Good interpersonal skills and pleasant personality
- Ability to ramp up quickly with unfamiliar code bases or technical skills.
- A genuine enthusiasm and passion for the games industry
Qualifications
- Relevant engineering, software or gaming related degree (preferred)