The first hour of your day might be spent looking at code reviews submitted by other team members. You could then spend the rest of the morning working on a tool you’ve been developing which communicates via HTTP to a game title we’re involved with. Before your lunch, you might submit your code for review. Your afternoon could be spent working on a different project you have on the go – helping to port a PC title to console. You could be involved with all aspects of this port, including networking, rendering, input, console OS etc. You’d be reporting to a more senior programmer who is on-hand to offer advice and help when you’re stuck



  • Confident and able to communicate at all levels
  • Able to demonstrate a sense of reliability and responsibility
  • A can-do attitude
  • An interest in both games and business software
  • Hungry to learn and improve as a programmer


  • Demonstrable programming ability in at least 1 programming language (C++/C#/Java/etc)
  • A technical bias, with an interest in getting stuck-in to difficult problems every day
  • A working understanding of object-oriented development


  • Experience working in graphics / rendering
  • Experience working in multiple programming languages
  • Experience working with game engines such as Unreal or Unity
  • Experience working in graphics / rendering
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