• Design and program graphics engine components for PC and next gen consoles.
  • Create clean, efficient, and well tested code.
  • Participate in full development cycle of console and PC games starting from basic prototypes through release.
  • Collaborate with other engineers as well as game designers, artists and QA.
  • Additional responsibilities may be assigned as needed.

Requirements

  • Excellent 3D math skills (linear algebra, vector math).
  • Strong knowledge of C/C++ programming languages.
  • Deep knowledge and hands-on experience with modern graphics APIs (e.g. DirectX, OpenGL).
  • Degree in Computer Science and/or Mathematics or equivalent work experience.
  • Knowledge of rendering hardware.
  • Experience of working with large code base projects (2+ years).
  • Self-motivated person with excellent problem solving skills.
  • Written and spoken English.

Benefits

  • Working with an international team of world class professionals on exciting and challenging projects
  • Relocation program for new hires
  • Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events
  • Medical Insurance package
  • Sensibly flexible working hours
  • Breakfasts, snacks and fruits available during the day, tea and coffee machines
  • Friendly team and a family-like environment
  • Casual workplace environment in Krakow including games and chill-out zones, and bicycle parking
  • Additional benefits – care bonus to cover health, educational and safety needs, four paid days without sick list during a year, paid fitness club membership, corporate parties and team buildings and many more others
  • Potential business trips to Russia, Canada and USA.
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