10th Aug 2020

Keywords Insights Q3 2020

Each quarter we share with you specialist knowledge from the world of external video games development, as well as industry news and events.

A beginner’s guide to design and concept from Hal Sandbach of d3t

In a recent interview with MCV/Develop, Keywords Studios COO Sonia Sedler discussed the pandemic, how Keywords has coped, the holistic benefits of more flexible and remote working, what a return to the office means and how the industry can stand up to crunch culture. She says: “As many of us are not in the workplace, surrounded by our peers, it is our collective sense of values and behaviours that keeps us aligned.”

Read the article here.

Keywords Enters into Sponsor Partnership With Women in Games

Keywords Studios recently announced a new partnership with Women in Games to sponsor its renowned ambassador programme under the heading, ‘Ambassador Programme Powered by Keywords’. The partnership will work to enhance the ambassador initiative, supporting additional projects and research, events, exclusive materials and services for Women in Games ambassadors.

Recently we spoke with three ‘Testing’ staff members to gain an insight into what it’s like working in QA roles to help ensure video games are free of defects and perform the way developers envisage. All based in Katowice, Lukasz Szewczyk is a QA Manager, Paulina Smyczek is an LQA Associate Lead and Matylda Mizera is an FQA Associate lead.

Read what they had to say here.

‘This generation will be defined by player immersion through Audio’

Client director at CORD Worldwide Trish Garcia was recently featured in MCV/Develop, discussing how audio will define the next era of consoles. “The games that succeed in this are the ones that seamlessly blend their visuals, gameplay and audio together, where an invisible conductor moves the players through a world that completely immerses them, yet isn’t their own,” she says.

Read the full article here.

Register now for our next digital event – your essential guide to privacy and tracking in games

Technology is evolving at a rapid pace; we see new games and apps released every day that need detailed testing to provide the best customer experience. On the surface, UI Automation seems pretty straightforward so why do so many people tell stories about terrible failures?  Join our next digital event as Janet Weddle, Technical QA Manager at Keywords, shares preparation steps that that will help you change how you approach UI automation and make your next story about automation an awesome success. 

Register here.

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