• Perform Day to Day responsibilities including but not limited to integrating and debugging tools, responding to escalated Art related IT tickets, troubleshooting production environment, writing technical documentation.
  • Develop automation systems for deploy or integrating new tools to support ongoing Art development across multiple projects.
  • Manage, improve, monitor and maintain all art-related infrastructures including, software, tools, scripts.
  • Collaborate with other IT support staff regionally to ensure smooth operations for production.

Requirements

  • A relevant degree or professional experience in the Art industry related position supporting production in a technical capacity
  • Minimum 5 years of experience in a similar capacity.
  • Experience with Artist facing tools for example 3DS Max, Houdini, Substance, Photoshop, Blender, Maya, Zbrush
  • Experience in scripting (C++ or C#, Python, Bash)
  • Should possess strong analytical skills to diagnose problems and determine appropriate solutions.
  • Good verbal and written English communication skills

Pluses

Please note that these are desirable skills and are not required to apply for the position.

  • Experience with Windows or Linux (Centos, Debian)
  • Perforce or other version control experience (SVN, Git)
  • Experience with videogame engine (Frostbite, Unity, Unreal Engine, etc.)
  • Benefits

    • Competitive salary and benefits
    • Fun working environment
    • Working with the biggest names in the gaming industry
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