- Contribute to prototyping, game balancing, and gameplay tuning
- Work closely and unify disciplines like engineers, artist and producers
- Analyze internal and external metrics feedback and adjust design or balance the game if necessary
- Intergrate geometry and animation – set up proper data structures and tune various entities behavior parameters
- Create detailed documentation in English
Requirements
- 2+ year experience in Game Development
- Knowledge of 3D level/game design tools and editors, primarily Unreal Engine
- Understand scripting or ability to scrip will be treated as a big bonus
- Understanding of Level Design, experience of work with props, understanding of technical metrics
- Fast learner, ability to ramp up quickly on new tools
- Handle with data, ability to script is a plus
- Ability to re-use existing context for multiple goals
- Confident English level both written and verbal (at least Intermediate)
- A gamer, with a strong passion for games in general
- Excellent knowledge of video game industry
- Ability to put oneself in player’s shoes
Benefits
- Working with an international team of world class professionals on exciting and challenging projects
- Relocation program for new hires
- Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events
- Medical Insurance package
- Sensibly flexible working hours
- Breakfasts, snacks and fruits available during the day, tea and coffee machines
- Friendly team and a family-like environment
- Casual workplace environment in Krakow including games and chill-out zones, and bicycle parking
- Additional benefits – care bonus to cover health, educational and safety needs, four paid days without sick list during a year, paid fitness club membership, corporate parties and team buildings and many more others
- Potential business trips to Russia, Canada and USA.