• Working with Motion capture and keyframe assets according client quality requirements
  • Ability to provide quality assets to client with minimal participation from the Lead Artist
  • Communicates regularly with the Lead Artist regarding the status of current tasks
  • Obtains Lead Artists guidance and approval as required to advance tasks
  • Is expected to continue to refine artistic abilities and learn new software packages and / or in-house tools
  • Contributes to the team-oriented environment

Requirements

Strong understanding Motion Builder or Maya or Max and preferences usage each of them. At least one of them.

  • Familiar with Game Engine Technologies such as Unity and Unreal
  • Good understanding of posing, timing, spacing, exaggeration.
  • Experience in Motion Capture post processing, overlay animation, retargeting, story, constraints.
  • Ability to receive constructive feedback
  • Self-motivation, good communication skills, and a great team-player attitude
  • Flexibility in usage different software packages.

Benefits

  • Work in international team of world class experts with opportunity for professional development in challenging projects
  • Competitive salary proposal
  • Help with relocation to St. Petersburg
  • Flexible working hours
  • Additional medical insurance
  • Care bonus that allows compensate medical services, sports facilities, additional training (non-professional, for example) and so on
  • Friendly team and warm atmosphere 🙂
  • Comfortable office near Frunzenskaya metro station with table tennis, game area and shower
  • Potential business trips to Canada and USA
Apply Now
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