6th Oct 2021

Staff Spotlight: Meet our Localization QA team in Katowice, Poland

At Keywords Studios, we are passionate about video games.

One of our services is Localization QA (LQA), a key part of the game development cycle.

Our LQA teams work hand-in-hand with our client partners to help ensure that their games are free from language-related bugs and localization inaccuracies.

This week we had a chat with our LQA team in Katowic, Poland to learn more about their day-to-day work.

Nicola Pawlak joined Keywords in 2018 as part of our Player Support service line before becoming an LQA Associate Lead when our Katowice studio opened.

Antoine Guihéry is LQA Test Lead in our Katowice studio. He started back in 2017 as a French tester in the Dublin office and eventually moved to Katowice a couple of years ago to become a lead.

Here’s what they had to say!

Describe a typical day in your role.

Nicola: I take care of preparing and managing projects, also helping testers and looking after new ones when they’re on my project. I enjoy the preparation process, gathering all the necessary info and putting it in a clear way for testers.

Antoine: As a team lead, you’re focused on being the interface between the client and the testing team.

It’s mostly coordination and preparation in the beginning of a project. For that, you need to be aware of all the parameters, the client’s expectations and the specifications of the project. Also, an important part of the leading role is to be a reference for the testers.

Some people are quite new to the LQA field and need assistance on different aspects of the job. Fortunately, as I was a tester before, I know what can be expected of a lead from the point of view of a tester.

Client satisfaction is an objective we try to reach on a daily basis, and for that we need to adapt every day and reflect it in our testing plan. Personally, I love the organisational aspect of my job.

Preparing the testware [the tools we are using] and the plans to make sure that we reach the deadlines, discovering the various challenges we, as a team, will have to overcome.

The satisfaction gained from when everything that has been prepared makes for a smooth project is the best feeling in this job!

How did you get into LQA for video games?

Nicola: My journey with Keywords started by accident. I applied while writing my thesis and it was supposed to be a temporary job.

In the end, I stayed for three years. I like to play video games, that’s why I started to work in Keywords – pretty obvious response, but true.

Antoine: I’ve been a competitive gamer for decades. I can’t remember not having a console or a computer in the house. I think that influenced my career path since the linguistic aspect was not my strong suit.

I was due to work in the video game industry but on the development side (graphic design). I resigned from it but wanted to be a part of this wonderful industry, one way or another.

Keywords Studios Localization QA Staff members Antoine Guihery and Nicola Pawlak
Antoine Guihéry and Nicola Pawlak

What do you like best about working for Keywords Studios?

Nicola: The best part of Keywords is the atmosphere and possibility to meet people from all around the world.

Antoine: Being in contact with video games on a daily basis is a real blessing but being in contact with great people sharing your passion for this media is even better.

What is your favourite video game and why?

Nicola: My favourite video game is Tomb Raider. I played is as a kid and it was one of the first games with a female hero. It made me want to become an archaeologist when I was a kid.

Antoine: Without an ounce of hesitation: Final Fantasy X. I am a huge fan of that game, no so much the franchise on the whole.

FFX is the most astonishing solo-game experience I had in my life.

It’s probably related to the fact that I played it when I was young, that the game was groundbreaking on its release and that I spent so many hours on the game that I could create a backup of the script by memory.

Tell us an interesting fact that people may not know about you.

Nicola: I’m a book addict. I love to buy new books even if I didn’t read the ones that I already have and later I feel guilty about that. Typically, I read five books at the same time.

Antoine: I’m an hardcore metal fan. I love to go to festivals to enjoy the mud of a circle pit and the beer. Also, I am not a great player on Super Smash Ultimate but if you bet a pizza that I can beat you, trust me I’ll 3-stocks you,

And, finally, what advice would you give to job seekers considering a career into LQA for video games?

Nicola: If you like games, it’s one of the best jobs you can have, but testing LQA is not only about playing games all day, after all it’s a job.

Antoine: LQA is fun, but don’t expect just playing. You’ll discover an new aspect of video games, which can make your experiences even more intense.

Just try, it’s a great experience!


If you are interested in an Localization QA role at Keywords Studios, you can find current open positions on our Careers page.

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