8th Aug 2018

Achieving cost-effective QA for your Mobile Games

In a recent Gamasutra article, Kaushal Singh, QA Manager with Keywords Studios India, shares his experiences on cost-effective QA for mobile games.

In the blog, Kaushal provides his thoughts on completing QA across a diverse range of mobile hardware, as well as the steps required to quickly move ahead to launch.

From successful planning to test execution, the blog gives exclusive insights into QA planning during the project planning phase, as well as building up the optimal QA device matrix at different stages of the project for best coverage and a successful launch.

Check out the full blog on Gamasutra here to learn more.

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